1st Bear Hunter Squadron
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We will post next Tour in the Forum under Tournaments, and  we are trying to incoorporate lessons learned from last Tournament. Afterwards we will again discuss eventual changes and how to do better. The most important is of course that no-one takes it for more than it is. Multiplayer missions meant to be intertaining and carried out in good spirit. We kill with good intention :-)

The team dealing with any disputes will be x, x and x and neither of them wants to deal with anything so pls.

We will use the Tournament Submitform.

1. The Date: Xday, Xxxx Xnd 2001, at 11 PM GMT = 23:00 GMT (World Clock link). Show up early in Zone DirectPlay lobby please.

2. The Missions: Missions will be Search and Destroy missions. An E, with question on who will join and a possibility to answer in Forum will be made. Last time learned us that max 2 persons on each team is really possible due to booting. The missions will be 2vs2 and thus 4 in a game is max. There will be little or no ground forces. A lottery will be made as who partners with who, as it took over an hour to create teams last time. The teams will be posted in Forum. All teams make two games with their opponent team. One game as Blue and one game as Red.

3. Progressing: The teams will continue as in other games, if a lot of teams join in from outside and without notice we will make a quickdraw for them. And then it's it all teams against all.

4. Settings: All must set there settings like this: A: Respawn = OFF.  B: Enemy = Elite   C: IHADSS = Realistic  D: Ammo = Limited E: All sets on Realistic

5. Doing: If down tell the others and do as you like. This goes for all exept the Host, who must notify the others and unfortunately has to stay with the wreck until end of game as it will otherwise finish. The Host is also responsiple to remind and collect the added numbers of kills from the other playes, note who was KIA and notice which team won and enter/submit this and the other items in the Tournament Form. Other team members should also try to help with this and of course remember to read and add the kill count from the Statistic page you can click after the mission . (Like: 3 choppers, 5 armour = 8 Kills)

6. Points: You will get from 1 point for each kill, 1 point if not KIA and 1 point if you are on the team that wins the mission. This means that much more emphasis has been laid on the kill ratio and max score for one game is mostly dependent of the aquired kills. No game ends before the opponent team is eliminated. If you use up your ammo, and cannot kill the other team in the same situation, the game must be replayed.

7. The host is responcible for filling the Tournament Form and the Tour team will give ranking accordingly. Host must enter Name of game in the Submitform as the Team Name and on the occasion this will be written on the form. These results will enter Hall of Fame for the 2 winning teams and the others will be put in the personal Locker as the mini Tours Click HERE to view a graphic which gives a overview over the scoresystem.

8. Booting: In case you get bootet during load or do not enter the game the host is responciple for going back. All are free to reboot their PC's in between games. If booting happens for a player during game, he cannot tell the other gamers and will either recieve no points or in case it is noticed it is also legal to stop the game and restart. The host has the final word here as in other matters during game. In case the host is booted, the game ends itself, and you start again.

9. Cheats: Of course nobody will even think about it, except the referees, but please do not cheat, even though it might sometimes be tempting. Someone might see and then we are in trouble, and as we stated first the dispute team do not want to settle matters like that and the most likely is that somebody gets upset, no points and it might not even be correct. So do us a favour - just don't even think about it.

10. End of Tournament: Most likely we are no more than ICQ can handle in chat, so after the tour join up on ICQ to discuss the games and let the winning team buy the icecream.

11. Hall of Fame: Mace is working on some Personal Badges and stars etc. so the winners can "show off". If not ready we will think of something.

12. It's still not found out if we can find a way for giving points per kill.

!!. Once again: Please be worthy players, so we can all enjoy the thrill of a fair fight. It should be exiting, fun and and in the usual 1BHS style. And please do not argue, talk to the Tour Team mentioned above when available. They do have the final word in any case.

Looking forward to see you all: The Tournament Team.

This page was last updated on: December 20, 2005
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