One of the advantages of Attack Helicopters is that they can move and hide like tanks and accellerate the speed to that of an Formula 1 racing car if necessary...
Strategies
1st Bear Hunter Squadron
Careful - someone could be waiting around the corner
If you hide behind buildings or trees you are invisible to their Radar
When it comes to deatmatches between red and blue, basic tactics are of course the same, but your enemy is human too, and that's somewhat more complicated. He or they might not appear from where the "dumb" CPU choppers always do, but might have chosen a different route or flown very fast and lie in ambush in a forward position. So - you have too be inventive too, change route before loading, stay close to your own triple A's for protection and because the enemy do not like those and could reveal their position by trying to take them out. General rule the one who first gets radar or visual contact with the enemy wins.
If you are 2 or more - Coop - 2 v 2 or 3 v 3 - you can stay slightly apart either astern or side by side with 2 and if you are lucky and there is three choppers on your team it can be an advantage to let one go as "lone wolf" maybe 2-3 km from the other 2 and be very stealthy. That 3rd chopper can save the other 2 from ambush, but is of course in great danger alone.
Only if you are learning or in a perfect strategic position, u should keep very close or hide behind the same row of trees. Chances are you will hit eachother or be hit by the same SAM battery. However a cry for help will always be responded too if possible.
Open spots in the terrain can not always be avoided, but careful, there is often enemy units hidden here, and above all follow the rule of staying low. Maybe drop flares while crossing.
Head on attacks are not good, if you have to, at least zig-zag (low) between different hiding spots as treelines, hills or right down in the forest.
Your Gunship is capable of many aerobatics such as loops and upside down flying (not for long and torque low) in order to avoid missiles and other nasty weapons. You are also equipped with flares and chaff that can distract a missile if u let some go and then do your tricks or at least turn or slide away. Do not fire flares and chaff for long, or you will have "targets" very near your tail all the time. Best to release first then turn, gain speed and then release chaff again if necessecary. And get out of harms way to recover before you counter attack from a different angle.
Blue using "lone wolf" tactics with reds known to come in from NW. Center radar chopper is the loner hiding in a treeline
Do you know what the thermal mode is for? Are you sure?
Always remember it is not only for Night vision. Thermal means, that it shows you the contrast between temperatures.
Place your cursor above the screenshot below.
Of course there is more to strategies than the above, there are decisions you have to take in the midst of combat, save yourself or save the convoy. Attact or wait and so on.
As the enemy might not behave as you thought and all your good thinking goes down the drain and you will have to re-think fast.
But those and onter things has to be learned in combat, preferably multiplayer combat, where you will probably discover that how good a plan seems to be before take-off it is still not good enough. Sooner or later however you will be able to put a decent strategy together and adapt it en-route and then - you will win.
The pic is there cause the WEB nerd here has worked at the former Sonderstrom USAF base, now Kangerllussuaq Airport in West Greenland
Click on thumbnail to enlarge picture
Tanks and especially long range SAM batteries are best taken out from a distance using the "elevator" method. Hover behind a treeline or a building, climb till you get radar lock and fire, descend a stay hidden till target is killed. Repeat. Move now and then, as many missions are coded so the enemy approaches you and if you stay put, they will come too close and kill you. In case it's better to retreat than to engange, you can reappear in a different spot. Be aware that some SAMs has longer range than you and here you have to sneak in on them.
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